// Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license. 
// See the license.txt file in the project root for more information.

using Markdig.Helpers;
using Markdig.Parsers;
using Markdig.Syntax;

namespace Markdig.Extensions.Tables;

public class GridTableParser : BlockParser
{
    public GridTableParser()
    {
        OpeningCharacters = ['+'];
    }

    public override BlockState TryOpen(BlockProcessor processor)
    {
        // A grid table cannot start more than an indent
        if (processor.IsCodeIndent)
        {
            return BlockState.None;
        }

        var line = processor.Line;
        GridTableState? tableState = null;

        // Match the first row that should be of the minimal form: +---------------
        var c = line.CurrentChar;
        var lineStart = line.Start;
        while (c == '+')
        {
            var columnStart = line.Start;
            line.SkipChar();
            line.TrimStart();

            // if we have reached the end of the line, exit
            c = line.CurrentChar;
            if (c == 0)
            {
                break;
            }

            // Parse a column alignment
            if (!TableHelper.ParseColumnHeader(ref line, '-', out TableColumnAlign? columnAlign))
            {
                return BlockState.None;
            }

            tableState ??= new GridTableState(start: processor.Start, expectRow: true);
            tableState.AddColumn(columnStart - lineStart, line.Start - lineStart, columnAlign);

            c = line.CurrentChar;
        }

        if (c != 0 || tableState is null)
        {
            return BlockState.None;
        }
        // Store the line (if we need later to build a ParagraphBlock because the GridTable was in fact invalid)
        tableState.AddLine(ref processor.Line);
        var table = new Table(this);
        table.SetData(typeof(GridTableState), tableState);

        // Calculate the total width of all columns
        int totalWidth = 0;
        foreach (var columnSlice in tableState.ColumnSlices!)
        {
            totalWidth += columnSlice.End - columnSlice.Start - 1;
        }

        // Store the column width and alignment
        foreach (var columnSlice in tableState.ColumnSlices)
        {
            var columnDefinition = new TableColumnDefinition
            {
                // Column width proportional to the total width
                Width = (float)(columnSlice.End - columnSlice.Start - 1) * 100.0f / totalWidth,
                Alignment = columnSlice.Align
            };
            table.ColumnDefinitions.Add(columnDefinition);
        }

        processor.NewBlocks.Push(table);

        return BlockState.ContinueDiscard;
    }

    public override BlockState TryContinue(BlockProcessor processor, Block block)
    {
        var gridTable = (Table)block;
        var tableState = (GridTableState)block.GetData(typeof(GridTableState))!;
        tableState.AddLine(ref processor.Line);
        if (processor.CurrentChar == '+')
        {
            return HandleNewRow(processor, tableState, gridTable);
        }
        if (processor.CurrentChar == '|')
        {
            return HandleContents(processor, tableState, gridTable);
        }
        TerminateCurrentRow(processor, tableState, gridTable, true);
        // If the table is not valid we need to remove the grid table, 
        // and create a ParagraphBlock with the slices 
        if (!gridTable.IsValid())
        {
            Undo(processor, tableState, gridTable);
        }
        return BlockState.Break;
    }

    private BlockState HandleNewRow(BlockProcessor processor, GridTableState tableState, Table gridTable)
    {
        var columns = tableState.ColumnSlices!;
        SetRowSpanState(columns, processor.Line, out bool isHeaderRow, out bool hasRowSpan);
        SetColumnSpanState(columns, processor.Line);
        TerminateCurrentRow(processor, tableState, gridTable, false);
        if (isHeaderRow)
        {
            for (int i = 0; i < gridTable.Count; i++)
            {
                var row = (TableRow)gridTable[i];
                row.IsHeader = true;
            }
        }
        tableState.StartRowGroup = gridTable.Count;
        if (hasRowSpan)
        {
            HandleContents(processor, tableState, gridTable);
        }
        return BlockState.ContinueDiscard;
    }

    private static void SetRowSpanState(List<GridTableState.ColumnSlice> columns, StringSlice line, out bool isHeaderRow, out bool hasRowSpan)
    {
        var lineStart = line.Start;
        isHeaderRow = line.PeekChar() == '=' || line.PeekChar(2) == '=';
        hasRowSpan = false;
        foreach (var columnSlice in columns)
        {
            if (columnSlice.CurrentCell != null)
            {
                line.Start = lineStart + columnSlice.Start + 1;
                line.End = lineStart + columnSlice.End - 1;
                line.Trim();
                if (line.IsEmptyOrWhitespace() || !IsRowSeparator(line))
                {
                    hasRowSpan = true;
                    columnSlice.CurrentCell.RowSpan++;
                    columnSlice.CurrentCell.AllowClose = false;
                }
                else
                {
                    columnSlice.CurrentCell.AllowClose = true;
                }
            }
        }
    }

    private static bool IsRowSeparator(StringSlice slice)
    {
        char c = slice.CurrentChar;
        do
        {
            if (c != '-' && c != '=' && c != ':')
            {
                return c == '\0';
            }
            c = slice.NextChar();
        }
        while (true);
    }

    private static void TerminateCurrentRow(BlockProcessor processor, GridTableState tableState, Table gridTable, bool isLastRow)
    {
        var columns = tableState.ColumnSlices;
        TableRow? currentRow = null;
        for (int i = 0; i < columns!.Count; i++)
        {
            var columnSlice = columns[i];
            if (columnSlice.CurrentCell != null)
            {
                currentRow ??= new TableRow();
                
                // If this cell does not already belong to a row
                if (columnSlice.CurrentCell.Parent is null)
                {
                    currentRow.Add(columnSlice.CurrentCell);
                }
                // If the cell is not going to span through to the next row
                if (columnSlice.CurrentCell.AllowClose)
                {
                    columnSlice.BlockProcessor!.Close(columnSlice.CurrentCell);
                }
            }

            // Renew the block parser processor (or reset it for the last row)
            if (columnSlice.BlockProcessor != null && (columnSlice.CurrentCell is null || columnSlice.CurrentCell.AllowClose))
            {
                columnSlice.BlockProcessor.ReleaseChild();
                columnSlice.BlockProcessor = isLastRow ? null : processor.CreateChild();
            }

            // Create or erase the cell
            if (isLastRow || columnSlice.CurrentColumnSpan == 0 || (columnSlice.CurrentCell != null && columnSlice.CurrentCell.AllowClose))
            {
                // We don't need the cell anymore if we have a last row
                // Or the cell has a columnspan == 0
                // And the cell does not have to be kept open to span rows
                columnSlice.CurrentCell = null;
            }
        }

        if (currentRow is { Count: > 0 })
        {
            gridTable.Add(currentRow);
        }
    }

    private BlockState HandleContents(BlockProcessor processor, GridTableState tableState, Table gridTable)
    {
        var isRowLine = processor.CurrentChar == '+';
        var columns = tableState.ColumnSlices!;
        var line = processor.Line;
        SetColumnSpanState(columns, line);
        if (!isRowLine && !CanContinueRow(columns))
        {
            TerminateCurrentRow(processor, tableState, gridTable, false);
        }
        for (int i = 0; i < columns.Count;)
        {
            var columnSlice = columns[i];
            var nextColumnIndex = i + columnSlice.CurrentColumnSpan;
            // If the span is 0, we exit
            if (nextColumnIndex == i)
            {
                break;
            }
            var nextColumn = nextColumnIndex < columns.Count ? columns[nextColumnIndex] : null;

            var sliceForCell = line;
            sliceForCell.Start = line.Start + columnSlice.Start + 1;
            if (nextColumn != null)
            {
                sliceForCell.End = line.Start + nextColumn.Start - 1;
            }
            else
            {
                var columnEnd = columns[columns.Count - 1].End;
                var columnEndChar = line.PeekCharExtra(columnEnd);
                // If there is a `|` (or a `+` in the case that we are dealing with a row line 
                // with spanned contents) exactly at the expected end of the table row, we cut the line
                // otherwise we allow to have the last cell of a row to be open for longer cell content
                if (columnEndChar == '|' || (isRowLine && columnEndChar == '+'))
                {
                    sliceForCell.End = line.Start + columnEnd - 1;
                }
                else if (line.PeekCharExtra(line.End) == '|')
                {
                    sliceForCell.End = line.End - 1;
                }
            }
            sliceForCell.TrimEnd();

            if (!isRowLine || !IsRowSeparator(sliceForCell))
            {
                if (columnSlice.CurrentCell is null)
                {
                    columnSlice.CurrentCell = new TableCell(this)
                    {
                        ColumnSpan = columnSlice.CurrentColumnSpan,
                        ColumnIndex = i
                    };

                    columnSlice.BlockProcessor ??= processor.CreateChild();

                    // Ensure that the BlockParser is aware that the TableCell is the top-level container
                    columnSlice.BlockProcessor.Open(columnSlice.CurrentCell);
                }
                // Process the content of the cell
                columnSlice.BlockProcessor!.LineIndex = processor.LineIndex;
                columnSlice.BlockProcessor.ProcessLine(sliceForCell);
            }

            // Go to next column
            i = nextColumnIndex;
        }
        return BlockState.ContinueDiscard;
    }

    private static void SetColumnSpanState(List<GridTableState.ColumnSlice> columns, StringSlice line)
    {
        foreach (var columnSlice in columns)
        {
            columnSlice.PreviousColumnSpan = columnSlice.CurrentColumnSpan;
            columnSlice.CurrentColumnSpan = 0;
        }
        // | ------------- | ------------ | ---------------------------------------- |
        // Calculate the colspan for the new row
        int columnIndex = -1;
        for (int i = 0; i < columns.Count; i++)
        {
            var columnSlice = columns[i];
            var peek = line.PeekChar(columnSlice.Start);
            if (peek == '|' || peek == '+')
            {
                columnIndex = i;
            }
            if (columnIndex >= 0)
            {
                columns[columnIndex].CurrentColumnSpan++;
            }
        }
    }

    private static bool CanContinueRow(List<GridTableState.ColumnSlice> columns)
    {
        foreach (var columnSlice in columns)
        {
            if (columnSlice.PreviousColumnSpan != columnSlice.CurrentColumnSpan)
            {
                return false;
            }
        }
        return true;
    }

    private static void Undo(BlockProcessor processor, GridTableState tableState, Table gridTable)
    {
        var parser = processor.Parsers.FindExact<ParagraphBlockParser>();
        // Discard the grid table
        var parent = gridTable.Parent!;
        processor.Discard(gridTable);
        var paragraphBlock = new ParagraphBlock(parser)
        {
            Lines = tableState.Lines,
        };
        parent.Add(paragraphBlock);
        processor.Open(paragraphBlock);
    }

    public override bool Close(BlockProcessor processor, Block block)
    {
        // Work only on Table, not on TableCell
        var gridTable = block as Table;
        if (gridTable != null)
        {
            var tableState = (GridTableState)block.GetData(typeof(GridTableState))!;
            TerminateCurrentRow(processor, tableState, gridTable, true);
            if (!gridTable.IsValid())
            {
                Undo(processor, tableState, gridTable);
            }
        }
        return true;
    }
}
